feat(q5_max): add ESC key RGB indicator for active layer
Implements rgb_matrix_indicators_advanced_user to colour the ESC key (LED 0) based on the current layer: dark on BASE, blue on FN1, green on FN2, orange on FN3, purple on FN4, and red on KEEB_CTL.
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@@ -178,6 +178,35 @@ void matrix_scan_user(void) {
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chord_scan();
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chord_scan();
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}
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}
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// RGB Matrix Indicators --------------------------------------------------
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// ESC key (LED index 0) shows which layer is active at a glance.
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// BASE stays dark; each FN/control layer gets a distinct colour.
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#if defined(RGB_MATRIX_ENABLE)
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bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
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switch (get_highest_layer(layer_state)) {
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case FN1:
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RGB_MATRIX_INDICATOR_SET_COLOR(0, 0, 128, 255); // blue
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break;
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case FN2:
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RGB_MATRIX_INDICATOR_SET_COLOR(0, 0, 220, 80); // green
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break;
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case FN3:
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RGB_MATRIX_INDICATOR_SET_COLOR(0, 255, 120, 0); // orange
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break;
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case FN4:
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RGB_MATRIX_INDICATOR_SET_COLOR(0, 180, 0, 255); // purple
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break;
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case KEEB_CTL:
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RGB_MATRIX_INDICATOR_SET_COLOR(0, 255, 0, 0); // red
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break;
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default: // BASE — keep ESC dark
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RGB_MATRIX_INDICATOR_SET_COLOR(0, 0, 0, 0);
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break;
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}
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return false;
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}
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#endif // RGB_MATRIX_ENABLE
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// Tap Dance definitions
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// Tap Dance definitions
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tap_dance_action_t tap_dance_actions[] = {
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tap_dance_action_t tap_dance_actions[] = {
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// Tap once for Home, twice for End
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// Tap once for Home, twice for End
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