Set the correct RGB LED count on YD60MQ (#8629)

* Fix RGB LED count on YD60MQ

* Split YD60MQ into 12-LED and 16-LED revisions

* Update readmes

* Make 12led the default version

* Readd base rules.mk, version→variant in readme

* Add syntax highlighting to code blocks in readme
This commit is contained in:
Konstantin Đorđević
2020-04-08 18:51:18 -07:00
committed by GitHub
parent 6ef13f83e2
commit 4b10235f67
10 changed files with 34 additions and 7 deletions
+13 -3
View File
@@ -5,15 +5,25 @@
Customizable 60% PCB by [YMDK](https://ymdk.aliexpress.com/store/429151?spm=2114.10010108.0.0.3ab23641lIkgzm).
* Keyboard Maintainer: QMK Community
* Hardware Supported: YD60MQ PCB, ATmega32U4
* Hardware Supported: YD60MQ PCB
* 12led (unknown revision number, has 12 RGB LEDs on the back) _default variant_
* 16led (unknown revision number, has 16 RGB LEDs on the back)
* Hardware Availability: [YMDK on AliExpress](https://www.aliexpress.com/i/32869207240.html)
Make example for this keyboard (after setting up your build environment):
make yd60mq:default
```sh
make yd60mq:default # builds the 12 LED variant
make yd60mq/12led:default # also builds the 12 LED variant
make yd60mq/16led:default # builds the 16 LED variant
```
The keyboard uses a DFU bootloader. To make a keymap and use dfu to flash it:
make yd60mq:default:flash
```sh
make yd60mq:default:flash # builds and flashes the 12 LED variant
make yd60mq/12led:default:flash # also builds and flashes the 12 LED variant
make yd60mq/16led:default:flash # builds and flashes the 16 LED variant
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).