feat: wire picker and editor views into the application window
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+81
-1
@@ -1,9 +1,11 @@
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mod color_scheme;
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mod config;
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mod icon_index;
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mod ui;
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use gtk::prelude::*;
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use gtk::{glib, Application, ApplicationWindow};
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use gtk::{glib, Application, ApplicationWindow, Stack};
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use std::path::{Path, PathBuf};
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const APP_ID: &str = "dev.rootiest.IconColorTool";
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@@ -11,6 +13,24 @@ fn main() -> glib::ExitCode {
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let app = Application::builder().application_id(APP_ID).build();
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app.connect_activate(|app| {
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let breeze_path = match config::load_breeze_path() {
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Ok(p) => p,
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Err(e) => {
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eprintln!("Failed to resolve breeze-icons path: {e:#}");
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std::process::exit(1);
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}
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};
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let initial_arg = std::env::args().nth(1);
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let initial_icon = initial_arg
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.as_deref()
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.map(|a| resolve_icon_arg(a, &breeze_path));
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if let Some(Err(e)) = &initial_icon {
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eprintln!("Error: {e}");
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std::process::exit(1);
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}
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let window = ApplicationWindow::builder()
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.application(app)
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.title("Icon Color Tool")
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@@ -18,8 +38,68 @@ fn main() -> glib::ExitCode {
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.default_height(650)
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.build();
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let stack = Stack::new();
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window.set_child(Some(&stack));
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build_picker(&stack, breeze_path);
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if let Some(Ok(path)) = initial_icon {
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build_editor(&stack, path);
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}
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window.present();
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});
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app.run()
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}
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fn resolve_icon_arg(arg: &str, breeze_path: &Path) -> anyhow::Result<PathBuf> {
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let as_given = PathBuf::from(arg);
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if as_given.is_absolute() {
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anyhow::ensure!(
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as_given.exists(),
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"Icon not found at {}",
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as_given.display()
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);
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return Ok(as_given);
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}
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if as_given.exists() {
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return Ok(as_given.canonicalize()?);
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}
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let under_breeze = breeze_path.join(arg);
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anyhow::ensure!(
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under_breeze.exists(),
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"Icon not found at {} or {}",
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as_given.display(),
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under_breeze.display()
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);
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Ok(under_breeze.canonicalize()?)
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}
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fn build_picker(stack: &Stack, breeze_path: PathBuf) {
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let stack_for_callback = stack.clone();
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let widget = ui::picker::build_picker_page(breeze_path, move |icon_path| {
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build_editor(&stack_for_callback, icon_path);
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stack_for_callback.set_visible_child_name("editor");
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});
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stack.add_named(&widget, Some("picker"));
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stack.set_visible_child_name("picker");
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}
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fn build_editor(stack: &Stack, icon_path: PathBuf) {
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let stack_for_callback = stack.clone();
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match ui::editor::build_editor_page(&icon_path, move || {
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stack_for_callback.set_visible_child_name("picker");
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}) {
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Ok(widget) => {
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if let Some(existing) = stack.child_by_name("editor") {
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stack.remove(&existing);
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}
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stack.add_named(&widget, Some("editor"));
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stack.set_visible_child_name("editor");
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}
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Err(e) => {
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eprintln!("Failed to open {}: {e:#}", icon_path.display());
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}
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}
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}
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