fix: replace base64 images with nested svg to fix rasterization blurriness

This commit is contained in:
2026-08-03 22:10:53 -04:00
parent d1719e5836
commit 84e236ea4c
3 changed files with 18 additions and 14 deletions
Generated
-7
View File
@@ -23,12 +23,6 @@ version = "1.5.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f2032f911046de80f0a198e0901378627c33f59ea0ac00e363d481118bd70a53"
[[package]]
name = "base64"
version = "0.23.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b25655df2c3cdd83c5e5b293b88acd880332b2ddadd7c30ac43144fdc0033da9"
[[package]]
name = "bitflags"
version = "2.13.1"
@@ -408,7 +402,6 @@ name = "icon-color-tool"
version = "0.1.0"
dependencies = [
"anyhow",
"base64",
"gtk4",
"regex",
"serde",
-1
View File
@@ -10,4 +10,3 @@ regex = "1"
serde = { version = "1", features = ["derive"] }
toml = "0.8"
walkdir = "2"
base64 = "0.23.0"
+18 -6
View File
@@ -25,15 +25,27 @@ impl CompositeIcon {
pub fn render(&self) -> String {
if let Some(emblem) = &self.emblem {
use base64::prelude::*;
let bg_b64 = BASE64_STANDARD.encode(&self.bg.content);
let emblem_b64 = BASE64_STANDARD.encode(&emblem.content);
fn strip_xml(svg: &str) -> &str {
if let Some(idx) = svg.find("<svg") {
&svg[idx..]
} else {
svg
}
}
let bg_svg = strip_xml(&self.bg.content);
let emblem_svg = strip_xml(&emblem.content);
format!(
r#"<svg viewBox="0 0 64 64" xmlns="http://www.w3.org/2000/svg">
<image x="0" y="0" width="64" height="64" href="data:image/svg+xml;base64,{}" />
<image x="{}" y="{}" width="{}" height="{}" href="data:image/svg+xml;base64,{}" />
<svg x="0" y="0" width="64" height="64">
{}
</svg>
<svg x="{}" y="{}" width="{}" height="{}">
{}
</svg>
</svg>"#,
bg_b64, self.emblem_x, self.emblem_y, self.emblem_size, self.emblem_size, emblem_b64
bg_svg, self.emblem_x, self.emblem_y, self.emblem_size, self.emblem_size, emblem_svg
)
} else {
self.bg.content.clone()