feat: add dynamic hour-based window background gradient
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+78
-7
@@ -2,12 +2,21 @@
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-- │ COLORS │
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-- ╰─────────────────────────────────────────────────────────╯
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local cur_hour = WEZTERM.time.now():format("%H")
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local function get_hour_angle(hour)
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return (hour / 12) * 360
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end
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local hour_angle = get_hour_angle(cur_hour)
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return {
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-- Color Scheme
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color_scheme = "Catppuccin Frappe",
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color_scheme = "Catppuccin Macchiato",
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-- Tab Bar Colors
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colors = {
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tab_bar = {
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background = "#1a1b26",
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inactive_tab_edge = "#484D69",
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active_tab = {
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bg_color = "#CA9EE6",
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@@ -28,7 +37,7 @@ return {
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intensity = "Bold",
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},
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new_tab = {
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bg_color = "#737994",
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bg_color = "#1a1b26",
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fg_color = "#C6D0F5",
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intensity = "Bold",
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underline = "None",
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@@ -36,18 +45,80 @@ return {
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strikethrough = false,
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},
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new_tab_hover = {
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bg_color = "#3b3052",
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fg_color = "#C6D0F5",
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bg_color = "#CA9EE6",
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fg_color = "#232634",
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italic = true,
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intensity = "Bold",
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},
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},
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-- Visual Bell
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visual_bell = "#E78284",
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},
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-- Titlebar Colors
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-- Titlebar and Frame Colors
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window_frame = {
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active_titlebar_bg = "#232634",
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inactive_titlebar_bg = "#303446",
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inactive_titlebar_fg = "#484D69",
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active_titlebar_fg = "#C6D0F5",
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inactive_titlebar_border_bottom = "#3b3052",
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active_titlebar_border_bottom = "#3b3052",
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button_fg = "#C6D0F5",
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button_bg = "#3b3052",
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button_hover_fg = "#C6D0F5",
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button_hover_bg = "#2b2042",
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},
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-- Inactive Pane Filter
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inactive_pane_hsb = {
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saturation = 1.0,
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brightness = 0.5,
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},
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window_background_gradient = {
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orientation = {
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Linear = {
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angle = hour_angle,
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},
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},
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-- Specifies the set of colors that are interpolated in the gradient.
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-- Accepts CSS style color specs, from named colors, through rgb
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-- strings and more
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colors = {
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-- "#303446",
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"#24273a",
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"#1e1e2e",
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},
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-- Instead of specifying `colors`, you can use one of a number of
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-- predefined, preset gradients.
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-- A list of presets is shown in a section below.
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-- preset = "Warm",
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-- Specifies the interpolation style to be used.
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-- "Linear", "Basis" and "CatmullRom" as supported.
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-- The default is "Linear".
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interpolation = "Linear",
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-- How the colors are blended in the gradient.
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-- "Rgb", "LinearRgb", "Hsv" and "Oklab" are supported.
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-- The default is "Rgb".
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blend = "Rgb",
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-- To avoid vertical color banding for horizontal gradients, the
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-- gradient position is randomly shifted by up to the `noise` value
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-- for each pixel.
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-- Smaller values, or 0, will make bands more prominent.
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-- The default value is 64 which gives decent looking results
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-- on a retina macbook pro display.
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-- noise = 64,
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-- By default, the gradient smoothly transitions between the colors.
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-- You can adjust the sharpness by specifying the segment_size and
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-- segment_smoothness parameters.
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-- segment_size configures how many segments are present.
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-- segment_smoothness is how hard the edge is; 0.0 is a hard edge,
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-- 1.0 is a soft edge.
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-- segment_size = 11,
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-- segment_smoothness = 0.0,
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},
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-- Terminal Variable
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term = "wezterm",
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}
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